Roar Engine for social games

This new game service for developers looks pretty cool!

Roar Engine puts the power of an incredible social game mechanics platform into your hands, complete with management tools, payment processing, reporting systems.

Using the powerful Roar Engine tasks system, construct elaborate crafting systems: eg. convert stones and pixie dust into a magic gem (a prerequisite for your Epic Mission series of quests of course). Tag your own crafting classes: blacksmith, carpenter, alchemist, enchanter, anything!

Unlike most ‘social game platforms’ who are just mashing a database and some website code together for all their clients, with Roar Engine you get a dedicated, blazing fast, specially built, C++ driven Roar Engine server for each game you create, along with a custom URL to access that game’s API.

Earn money from virtual currency sales using real money payment gateways. Roar Engine supports premium currency purchases through supported payment gateways, as well as an admin API hook for implementing your own custom payment providers.

Significantly, I didn’t see anywhere that they intend to take a cut of your sales. Nice! Pricing is a flat fee per month, based on number of API calls. You get 100K API calls for free. Supports clients in Flash, Unity, HTML, mobile, etc.

I’m really tempted to try this out in the future. I’ll watch its evolution with great interest.

2 Responses to “Roar Engine for social games”

  1. Clint Walker Says:

    Hey Jason, glad you liked what we’re up to, so feel free to drop me a line when you try Roar Engine out – I’ll be happy to run you through what the engine can do, and send you through some demo material to get things started. Good luck with the other projects!
    (And you are correct, there are no % cuts of your sales taken if you decide to hook up your own payment system (fairly simple), and only a 5% admin fee if you use our integrated gateways). Happy to chat about the details any time.

  2. Surge Says:

    Souds like a great place to go, I think I will check it out. thanks for the post.

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